top of page

Ver.21.7 Update

Ver.21.7 has arrived in Puzzle & Dragons!

See below for details on the new changes this update will bring!


Orb Move Time Extended

The total Orb movement time (including the base time) of 5 seconds will extend to 6 seconds.


Event Quest Implemented

  • From the Dungeon Selection screen, Event Quest will be available to play.


  • Extra Rewards will be available as a P&D Pass Exclusive Bonus at Event Quests for P&D Pass subscribers.

See here for details on Event Quest and P&D Pass Exclusive Bonus: https://loom.ly/7gY2POM


  • The Update Celebration Quest arrives.

See here for details on the Update Celebration Quest: https://loom.ly/3UUmZpI


  • The Dungeon Selection screen will be renewed.

Quest Dungeons will be under the Special category.

Normal and Technical Dungeons will be under the Stage category.

*Tick the box next to [Record Stage Selection] to keep a record of the selected Stage and skip the selection screen thereafter.

*Players can toggle this new function ON/OFF by going to [Others] > [Options] > [System] > [Record Stage Selection].


Part Break Implemented

  • In upcoming dungeons, monsters with designated breakable parts will appear.

Try targeting and attacking specific parts, such as the shoulder or arm.

Deplete the HP to 0 to successfully perform Part Break.

Players will have a chance to obtain special materials once Part Break has been successfully performed.

*Players can only confirm whether special materials have dropped at the Dungeon Clear screen.

*Players can defeat enemy monsters without targeting Part Break parts.


  • A new Awoken Skill, Part Break Bonus, will be added.

*The effect of the Awoken Skill increases based on the number in possession.

*The drop rate increase effect for Part Break materials only applies to the Part Break Bonus Awoken Skill.

*The effect of Part Break Bonus will be determined and applied upon entering the dungeon.


New Functions Added to In-App Videos

Players will be able to obtain 1 Magic Stone once per day at the Magic Stone Shop by watching  a video.



Adjustments to Effects of Select Awoken Skills

  • The following Awoken Skills’ damage cap will be adjusted from 1.2x to 2x.


▼The same adjustment will be made to the following Awoken Skills

*The above adjustments will not apply to 4-Player Mode (PvP).


  • The following Awoken Skills will have increased ATK for 14+ combos.


  • The following Awoken Skills’ ATK Multiplier will be adjusted accordingly.

*The adjustments will not apply to 4-Player Mode (PvP).


  • The following Awoken Skills’ ATK boost rate will be adjusted (15% ⇒ 30%).

*The adjustments will not apply to 4-Player Mode (PvP).


▼The same adjustment will be made to the following Awoken Skills


  • The following Awoken Skills’ ATK boost rate will be adjusted (30% ⇒ 60%).

*The adjustments will not apply to 4-Player Mode (PvP).


▼The same adjustment will be made to the following Awoken Skills


  • The following Awoken Skills’ ATK boost rate will be adjusted (20% ⇒ 30%).

*The adjustments will not apply to 4-Player Mode (PvP).


▼The same adjustment will be made to the following Awoken Skills


  • The following Awoken Skills’ ATK boost rate will be adjusted (60% ⇒ 90%).

*The adjustments will not apply to 4-Player Mode (PvP).


▼The same adjustment will be made to the following Awoken Skills


  • The following Awoken Skill’s ATK Multiplier will be adjusted (4x ⇒ 8x).


Adjustments to Effects of Select Latent Awakening Skills

  • The following Latent Awakening Skills’ damage cap will be adjusted to 1.5x.


▼The same adjustment will be made to the following Latent Awakening Skill


  • The following Latent Awakening Skills’ damage cap will be adjusted from 1.5x to 1.8x.


▼The same adjustment will be made to the following Latent Awakening Skills


  • The following Latent Awakening Skill will adjust the Damage Limit Break from 3x to 4x.

The name, design, and Leader Skill of Latent TAMADRA (Triple Damage Limit Break) will be adjusted according to the above changes.


New Categories Added to Achievement Rewards

2 new Achievement Rewards will be added: Beginner and Maniacs 3.

Additionally, the rewards for Maniacs and Maniacs 2 will be renewed, and players will be able to obtain rewards once more.


*Notes Regarding Maniacs and Maniacs 2

  • Achievement status for “Completed Special Dungeons,” “Total Monsters in Monster Book,” “Total Crowns,” and “Rank” will not be reset.

  • Achievement statuses for other Achievements will reflect the Achievement Rewards screen following the update.

  • Renewed Achievement Rewards will be sent to players if they have completed the Achievement. However, some Achievement statuses that were completed prior to the update may revert to an ongoing status, depending on the game status following the update. In this case, players must complete the Achievement once more to get the renewed Achievement Rewards.

*Any Achievement Rewards sent prior to the update will not be revoked even if the Achievement status reverts to ongoing following the update.



Adjustments to Extra Enhancements and Monster Box Enhance Screens

  • Sync Awakening and Super Level Limit Breakthrough buttons will be added to the Extra Enhancements screen.

  • Sync Awakening button will be added to the Monster Box Enhance screen.

*Select buttons of the Extra Enhancements screen will not be displayed if the player does not have the relevant monsters.


Adjustments to the Change Order Function

  • [Standard] and [Reverse] settings will be displayed. Players can toggle between the two order settings by tapping the yellow triangle.

  • In regards to the monster acquisition order, the [Standard] and [Reverse] order will change accordingly:

    • [Standard] - Monsters will be in chronological order with the most recently obtained monster in the beginning.

    • [Reverse] - Monsters will be in reverse chronological order with the oldest obtained monster in the beginning.

  • Monsters not applicable to the sorted and filtered settings made in [Change Order] will not be listed in order even when Reversed.

  • The Sort order categories that can be used through the Monster Box will be adjusted.

    • Any categories not displayed as a default can be displayed through the [Reorder Sorting Buttons] in [Useful].


*Any order changes made prior to the Update will be reset.


Adjustments to the Display UI

  • The scrollbar will gain “scroll-to-top” and “scroll-to-bottom” buttons.


  • The [Receive All] and [Delete Read Mail] buttons in the [Mail Box/Invites] will now be displayed at the bottom of the screen.

In the case that the player does not have any mail/invites, the respective buttons will be gray-out or not displayed.


Adjustments to Dungeons

  • The Stamina Cost for the following Special Dungeons will be adjusted.

  • + Points obtainable at the Special Dungeon, + Points Cave, will be increased.

  • Players will be able to obtain more Monster EXP at the Tough Training! floor of the Special Dungeon, Training Dungeon!.

  • Master Fagan's Training-Strategy Lessons will be added to Story Dungeons.

Players can obtain 1 Magic Stone for clearing each floor for the first time.

  • Master Fagan's Training will be removed from Special Dungeons.

  • The Unlock Rank for Technical Dungeons and Multiplayer Mode will be adjusted from 6 to 50.

*Players who can play Technical Dungeons and Multiplayer Mode before the update will not be able to play until reaching Rank 50 after the update.


Adjustments to Select Latent Awakening Skill Slots and Skill Descriptions

  • Select monsters’ Latent Awakening Skill slots will increase to 8 slots.

  • Skill descriptions with “Changes to XXX” will be adjusted to the following:

    • “Changes to Stage X.” (e.g., “changes to Stage 2.”)

    • “Returns to Stage X.” (e.g., “returns to Stage 2.”)

    • “Changes to Final Stage.”

    • “Returns to Stage 1.”

*Skill description changes will be made sequentially per monster following the update.


New Functions Added to Solo Practice in 4-Player Mode (PvP)

When a player begins Solo Practice, a settings screen will appear and the following functions will be added.

  • Three Rounds have been added to No. of Rounds.

  • All monsters have been added as a Sub-Monsters’ Selection Pool option, allowing for players to choose the Sub-Monsters.


New Upgrades!

Adjusted Skill ATK and RCV Multiplier


General Improvements

  • Players will be able to sell up to 999 stacked monsters in [Sell Monsters].

The max number available to sell at once will stay 30. However, any selected number of the same stacked monster will be counted as 1 monster.

  • Players can check how to obtain any badge yet to be acquired through [Change Button] in the [Edit Team] screen.

Badges that are only available for a limited time and/or have not yet been obtained will not be displayed.

  • Monster Points will be referred to as MP.

[Purchase Monster] will be changed to [MP Shop].

  • The [Magic Stone Shop] screen transition and display will be adjusted.  

  • Bug fixes and other adjustments have been implemented to improve overall player experience.

Notice of Existing Bug

  • We have confirmed that the P&D Pass Icon on the Event Quest Banner currently displays Japanese text.

This issue will be addressed in the next version update.

  • We have confirmed an issue in the Event Quest Rewards where the abbreviation for “million” is incorrectly displayed as a “+” symbol (e.g. “1000M” appears as “1000+”)

This issue will be addressed in a future version update. 

We sincerely apologize for any confusion and inconvenience the above issues may cause, and we appreciate your patience.

bottom of page